Robert Jones Portfolio
Hi, I’m Robert, a former intern at Insomniac Games where I worked with the performance and tools teams on their in-house engine.
Following the Spring 2023 semester, I earned my Master’s in Computer Science (Game Development) at the University of Southern California as well as my Bachelor’s in Computer Engineering cum laude at Florida Atlantic University In May 2021.
Although I am interested in game development as a whole, my main interests lie in AI development and engine development (including but not limited to physics, performance, and tooling). You can find me at mail@rjones.games as well as at my socials linked above.
Featured

Insomniac Games | Core Intern
June 2023 – Sept 2023 | Managed by Elan Ruskin
Created an in-engine tool and custom asset type for the emergent system for Marvel’s Wolverine.

Unreal Fellowship: Games | Epic Games
July 2024 – August 2024 | Mentored by Ivan Leon
Spent three weeks developing a game in Unreal Engine 5 through a fellowship offered by Epic.
Current Projects

Mercy | Custom Game Engine
GitHub Code
Creating my own custom game engine using C++ and C# with OpenGL, Glad, and WPF.

Unreal Projects
Blueprint Experiments and Multiplayer Shooter
➤ Link: Blueprint GitHub
➤ In this repo, I am going making a variety of little games to learn more about blueprints, what they offer, and how to better utilize them.
➤ Link: Multiplayer Shooter GitHub
➤ Creating a third-person multiplayer shooter using a custom multiplayer plugin and focusing on learning more about C++ in Unreal.


